Four Winds is a deathmatch map which focuses more on the individual player's strategic usage of gold and experience points gathered by killing the many neutral creeps present on the map, rather than the usual battle of the players' armies. At the center of the map is a very powerful neutral creep that would provide an item that would turn the tide of the entire game to the favor of whosoever is able to kill him.
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Rough Sketch |
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Final Map |
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