While the concept is the from the desktop version of Go!O>, I am proud to say that this game is the one of my projects closest to 100% completion. The game has everything from AI, to ramp jumps, and collision. The reason for reaching such a level is due to the fact that I was able to spend more time programming the actual gameplay systems rather than doing low-level programming for a sprites,etc. This was my first run with Java and J2ME since I previously only had a background in C++. Working on this game allowed me to understand better what was lacking in Direct X in terms of a framework.
Menu Screen |
Game Screen |
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