About Me

I am a Game Developer who recently completed my Bachelor of Arts in Game Development. My interest in this field has risen from my passion for programming. This combined with the fact that I had a Pentium on which I used to play DOS games, has brought me into this field of Game Development. This is a blog showcasing my works as I began my journey on the path of the Game Developer.

Monday, October 25, 2010

Gameplay and Control Systems in Arcade Fighting Games

I am currently writing a research paper on the topic which is basically a comparative study of arcade fighting games in terms of how their gameplay systems work and how their control systems are implemented in relation to those rules. I will also be making a Flash prototype that would determine whether it would be feasible to have more than one type of control system for the same gameplay system. Sure there would be certain compromises involved in terms of gameplay but this is to check if those compromises are worth it or not. Do these changes still keep the fun element of the game or does it make players lose interest just because things might seem to easy now that anyone can play it?

I would be very grateful if you guys could fill up a small survey for me (<10 questions) which can be found at http://www.surveymonkey.com/s/2WBDRCD .

Any suggestions or additions to the survey would be very appreciated.

UPDATE: Survey is now closed. Thanks for all the feedback.